First official preview release of AGILITY CONTROL!
Greetings!
This is the first official release of AGILITY CONTROL!
For those of you just stumbling on to this page for the first time, AGILITY CONTROL (or it's internal and project name Destiny) is what I've been working on for the past 4 or so months. It started out as me trying to recreate the mantling system in Destiny (hence the name) and quickly snowballed into me making a full fledged Tony Hawk's Underground 2 rip off... without skateboards.
I don't have many other details to share at this moment other than the fact that I'm very excited to continue working on this project in the near future as being the sole developer on it means that I get to work on so many different aspects of the game. Hopefully the next thing I do will be picking up 3D modelling and character animation (and eventually returning to learning Wwise) so that I can confidently say that literally everything about the game is my own making!
That is all for now, hope you enjoy the game!
THWEK
Files
Get AGILITY CONTROL [pre-alpha v9.6.2]
AGILITY CONTROL [pre-alpha v9.6.2]
Make your mark in this high speed, high altitude Y2K platformer!
Status | In development |
Author | EVIL THWEK |
Genre | Platformer, Puzzle |
Tags | 3D, Arcade, Retro, Singleplayer |
Languages | English |
More posts
- [IMPORTANT UPDATE] V9.6.2 - DEVELOPMENT PAUSE, TUTORIAL, BETTER MANTLINGFeb 25, 2024
- [MAJOR UPDATE] V9.6.1 - GOALS REWORKED, LAG OFF, HIGH PROFILE MOVEMENTOct 23, 2023
- [MAJOR UPDATE] V9.5 - UI + MOVEMENT REWORKOct 10, 2023
- [MAJOR UPDATE] V9.4 [NEW LEVEL - WAREHOUSE]Oct 10, 2023
- [MAJOR UPDATE] V9.3!!! NEW HUD, LEVEL REWORKSJul 21, 2023
- Converting Blueprint into C++ code (and why you shouldn't neglect either)May 21, 2023
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