[MAJOR UPDATE] V9.4 [NEW LEVEL - WAREHOUSE]


Quick one because the big update log I wrote disappeared and I've already released the next major version >:(

NEW LEVEL - WAREHOUSE

Fully playable start to finish, barebones blockout currently however will be populated before v10, which is when I'm intending to make a full visual pass on all the levels currently in. Penultimate level before going into alpha, the work on the Tower level will begin after others are correctly populated.

BUG FIXES:

  • Fixed tag/destruction goal counter overflowing into other levels
  • WallJumping is now checked on Jump, made it slightly more consistent.
  • Fixed static lighting in most levels for compatability with older systems
  • Executable and save game directory names have been fixed. 

This is all for now as quite frankly I don't remember all the additions I did, v9.4 was a pass-through version if memory serves right :)


Check out the v9.5 release notes for something slightly more exciting!

Files

AGILITY CONTROL [V9.4].zip 814 MB
Aug 12, 2023

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