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AGILITY CONTROL [pre-alpha v9.9]

Make your mark in this high speed, high altitude Y2K platformer! · By EVIL THWEK

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Recent updates

[MAJOR UPDATE] v9.9 - WALL JUMP REBALANCE, NEW GOAL TYPE, GOAL SYSTEM REWRITE (AGAIN)
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Welcome one and all, Been quite busy working till about 2am every day since the last update, we've got less updates this time round BUT These updates are pretty...
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[MAJOR UPDATE] v9.8 - PROGRESSION REWORK, SLIDE PHYSICS AND MORE
We'd be the cavalry... Greetings all! It's been just over a year since the last update and even longer since the latest build of Agility Control. Short of it is...
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[IMPORTANT UPDATE] V9.6.2 - DEVELOPMENT PAUSE, TUTORIAL, BETTER MANTLING
Hello hello, it's been a while since the last update and I thought I should explain some important things about the future of AC! DEVELOPMENT PAUSE Unfortunatel...
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[MAJOR UPDATE] V9.6.1 - GOALS REWORKED, LAG OFF, HIGH PROFILE MOVEMENT
What's that? A major version with a second decimal point? Yes I initially finished v9.6 and then realised that v9.6.1 was too different to overwrite the older v...
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[MAJOR UPDATE] V9.5 - UI + MOVEMENT REWORK
Hello hello! I've been working hard on this update, as I've been learning a lot from a secret secondary project I've taken up (may or may not be a re-implementa...
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[MAJOR UPDATE] V9.4 [NEW LEVEL - WAREHOUSE]
Quick one because the big update log I wrote disappeared and I've already released the next major version >:( NEW LEVEL - WAREHOUSE Fully playable start to fini...
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[MAJOR UPDATE] V9.3!!! NEW HUD, LEVEL REWORKS
So hello after a long long while! It's been two months since the last version, and for good reason. I was busy web swinging. In reality, I had other stuff to do...
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Converting Blueprint into C++ code (and why you shouldn't neglect either)
So this problem was a long time coming. Ever since I started trailblazing through learning and designing systems in Blueprint (BP), I knew that at some point I...
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StickyGeneral
Post your general ideas and thoughts if you have any!
started by EVIL THWEK Dec 21, 2023
1 reply
44 views
StickyFeedback
Your feedback is crucial for the game's development, as I spend day in and out with the game and I can very easily miss...
started by EVIL THWEK Dec 21, 2023
40 views
No replies yet
StickyBugs
Let me know if you encounter any bugs, use this template so that I have the most details as possible (feel free to attac...
started by EVIL THWEK Dec 21, 2023
50 views
No replies yet